Vol. 03 · Object-Oriented Design Interview
Vol. 03BBG
Object-OrientedDesign
Interview · 14 chapters
Vol. 03 / 06
Object-OrientedDesign
A framework for OOD interviews plus parking lots, elevators, vending machines, ATMs and other classic class-design problems.
- Chapters
- 14
- Hours
- ≈4
- Figures
- 133
Contents
14 chapters
- 01What is an Object-Oriented Design Interview4 min
- 02A Framework for the OOD Interview14 min
- 03OOP Fundamentals19 min
- 04Design a Parking Lot18 min
- 05Design a Movie Ticket Booking System18 min
- 06Design a Unix File Search System17 min
- 07Design a Vending Machine16 min
- 08Design an Elevator System20 min
- 09Design a Grocery Store System16 min
- 10Design a Tic Tac Toe Game12 min
- 11Design a Blackjack Game16 min
- 12Design a Shipping Locker System15 min
- 13Design an ATM System14 min
- 14Design a Restaurant Management System14 min